Graphics and Optimization Programmer

Job Description

Strange Loop is looking to hire an experienced Unity programmer to optimize and improve the graphics and performance of our online multiplayer game Eco, the Eco engine, and future games based on the core technology. Join us as we work to bring games into education in a new way, creating worlds where students collaboratively apply what they’re learning. Eco can be found here: ‘http://store.steampowered.com/app/382310/Eco/’ and http://play.eco

You’ll be working with a remote team of passionate developers all across the world. You’ll have lots of flexibility to set your own hours and work when and where it is convenient.  

Requirements

– Solid experience with Unity with a portfolio and code samples

– Experience in optimization, understanding principles of optimization in Unity on CPU and GPU;

– Understanding how to use Profiler (how to identify bottlenecks, how to analyze profiling results);

– Fluent in multi-threading and concurrency;

– Good Shader knowledge (including Compute Shaders);

– Fluent English skills

Not Required but Helpful

– Experience with Unity DOTS

– Computer science degree or equivalent in work experience.

– Experience playing Eco and an interest in joining the team.

– References with other teams you’ve worked with.

– Remote work / Work From Home (WFH) experience

– Hobby game experience 

What we are offering

  • Pay will be a salary for full-time work (or optionally hourly if they want more flexibility), and they can make their own hours.
  • Pay rate will be on the medium to high-end for programmers in their region of their experience level.
  • We are looking for long-term individual team members, not freelancers or outsourcing firms.
Send resume and intro letter (with job title in email subject) to [email protected]

Unity Programmer

Job Description

Strange Loop is looking to hire experienced Unity programmers at various levels (junior to senior) to help build the online multiplayer game Eco, the Eco engine, and future games based on the core technology. Join us as we work to bring games into education in a new way, creating worlds where students collaboratively apply what they’re learning. Eco can be found here: ‘http://store.steampowered.com/app/382310/Eco/’ and http://play.eco

You’ll be working with a remote team of passionate developers all across the world. You’ll have lots of flexibility to set your own hours and work when and where it is convenient.  

Requirements

Computer science degree or equivalent in work experience.

Unity experience with a portfolio and code samples.

Experience playing Eco and an interest in joining the team.

References with other teams you’ve worked with.

Remote work / Work From Home (WFH) experience a plus.

Hobby game experience a plus.

Fluent English skills required.

What we are offering

  • Pay will be salary for full-time work (or optionally hourly if they want more flexibility), and they can make their own hours.
  • Pay rate will be on the medium to high-end for programmers in their region of their experience level.
  • We are looking for long-term individual team members, not freelancers or outsourcing firms.
Send resume and intro letter (with job title in email subject) to [email protected]