a simulated ecosystem, with thousands of plants and animals simulating 24/7. Work together through the player-run government and economy to build the technology to stop a meteor on a collision course with the planet, without polluting the world and killing it off in the process before that even happens.
Current Status: Beta is released and open for players.
We intend Eco to be a forever-game, growing in depth and breadth and connections to other future games, a system of unlimited possibilities that aims to go beyond entertainment.
This tree contains the past, present, and future of Eco. Click the nodes in the tree to see features that exist, are being worked on, and are yet to come. Click the trunk of the tree to see our guiding philosophies in development and our high-level directions for the game.
This tree will be updated frequently by developers as more gets added, and you can join in the discussion by commenting on posts. It’s great to have you along for the ride.